![]() These beings are slaughtered by the thousands with no care for consequences, and indeed, there is an endless supply of them. ![]() The primary purpose for existence of these beings in the world is so that gold may be mined from them, experience obtained, and the ‘heroes’ may climb higher in their civilization’s hierarchy.The victims are generally portrayed as intelligent beings who are native to the places where they live.Among the heroes and serfs alike, there are what get called “races” but are really species but these are treated in terms of gameplay less as races and more as a well-disguised form of job choice.Among the “real people” there’s the heroes, and the serfs.There’s two broad sorts of people depicted: conquerors (“real people”) and victims.Let’s look at the facts: the classic Diku model is rife with intriguing cultural assumptions. I’m more interested in why exactly we pretend this way. “It’s just a game.” “That’s stupid.” “We’re just pretending.” – Bartolomé de las Casas, writing on the Spanish genocide of the Arawak on Haiti in 1495 he hastened to proceed to the country and disperse and subdue, by force of arms, the people of the entire island… For this he chose 200 foot soldiers and 20 cavalry, with many crossbows and small cannon, lances, and swords, and a still more terrible weapon against the Indians, in addition to the horses: this was 20 hunting dogs, who were turned loose and immediately tore the Indians apart. Since the Admiral perceived that daily the people of the land were taking up arms, ridiculous weapons in reality….
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